Monday, February 15, 2016

YNGARR #2 Submission Guidelines

I want Yngarr to develop organically as a setting and I'd really like to get interested parties involved in the project. Yngarr is not dedicated to one particular gaming system, however, I envision Yngarr as being an "OSR" project in feel, and usable with early editions of D&D. The setting provided is not heavy on rule-dependent details, so I want this to be usable with minimal conversions.

What I'd love to see...

1. DUNGEONS
The labyrinthine tunnels, lava tubes, ancient subterranean ruins, crypts, etc. are calling to you to create brief or episodic dungeon crawls.

2. MONSTERS
Yngarr the distant red-lit giant has amassed all manner of species. In the light of the red sun, many mutations occur... Lone beasts, mutant lords, slimes, sentient fungi, alien races, etc.

3. NPCs / DEITIES / WARLORDS / PRIESTESSES
Who lives in the wreckage of that ancient spacecraft? What do they do?

4. ARTWORK
As always, black and white line art is loved, appreciated and celebrated.

1 comment:

  1. I have just purchased Yngarr #1 and like what I see. I will PROBABLY use it with Olde House Rule's Barons of Braunstein rule set (a kind of proto-D&D). With that in mind, where should I post/send creature write-ups (as that is probably what I'll start with)?

    ReplyDelete